This Website is dedicated to my book Mastering openFrameworks: Creative Coding Demystified which was published by Packt Publishing (2013).
To see videos and images exposing the book’s examples – go to Examples.
To see videos of our real projects, used for creating book’s examples, and real projects made from book’s examples – go to Projects based on book.
You can download all the examples sources from Support tab of the book’s official page.
I will happy to hear your questions and any comments on the book and its examples. Please, contact me via email: firstname.lastname@example.org
What is openFrameworks
openFrameworks is a simple and powerful C++ toolkit designed to develop real-time projects with focus on generating and processing graphics and sound. Nowadays, this is a popular platform for experiments in generative and sound art and creating interactive installations and audiovisual performances.
What the book covers
Mastering openFrameworks: Creative Coding Demystified covers programming openFrameworks 0.8.0 for Windows, Mac OS X, and Linux. It provides a complete introduction to openFrameworks, including installation, core capabilities, and addons. Advanced topics like shaders, computer vision, and depth cameras are also covered.
You will learn everything you need to know to create your own projects, ranging from simple generative art experiments to big interactive systems consisting of a number of computers, depth cameras, and projectors.
This book focuses on low-level data processing, which allows you to create really unique and cutting-edge works.